XR4Human – Experience Library

XR4HUMAN

XR4HUMAN Experience Library

At XR4HUMAN, we have created a curated library that hosts eXtended Reality (XR) experiences. The goal of this library is to empower the community to highlight their commitment to best practices by sharing their own XR experiences (which may include applications, games, tools and assets) that community members can use, enjoy, adapt and integrate into their own work. As a Horizon-funded platform, we strongly encourage EU-funded XR projects to showcase their outputs through this library. Each submission is tagged, making it effortless to search and sort by key criteria such as technology type, required hardware, domain focus, and user experience level. We invite members of the wider community to join us in contributing their own XR experiences, fostering a collaborative environment dedicated to pushing the boundaries of immersive technologies.

Ernst Grube – the legacy


Domain or subject area: Cultural heritage/Education/Social

Eva Umlauf – her testimony


Domain or subject area: Cultural heritage/Documentary/Education/Social

Gedrag: (G)een Probleem – Extended


Domain or subject area: Education/Healthcare/Medical

Nevrolens


Domain or subject area: Education/Healthcare/Medical

Job Interview VR


Domain or subject area: Education/Social impact

VR4VET Blue sector


Domain or subject area: Education

End-to-end open-source location-based augmented reality in 5G


Domain or subject area: Cinema/Cultural heritage/Documentary/Education/Gaming/Healthcare/Industry/Medical/Social/Social impact

Wisor: Open-Source Wireless XR Headset


Domain or subject area: Cultural heritage/Education/Gaming/Healthcare/Medical/Social/Social impact

Leonardo da Vinci VR


Domain or subject area: Cultural heritage/Education

DEVA – Dynamic Exposure Visualization App


Domain or subject area: Environment/Social

VR-ACE: Ace the job interview


Domain or subject area: Education/Social impact